Publications

Journal Articles and Letters

  1. Yuta Kageyama, Daisuke Iwai, and Kosuke Sato, “Efficient Distortion-Free Neural Projector Deblurring in Dynamic Projection Mapping,” IEEE Transactions on Visualization and Computer Graphics. (accepted)
  2. Daisuke Iwai, “Projection Mapping Technologies: A Review of Current Trends and Future Directions,” Proceedings of the Japan Academy, Series B, Vol. 100, No. 3, pp. 234-251, 2024.
  3. Masaki Takeuchi, Hiroki Kusuyama, Daisuke Iwai, and Kosuke Sato, “Projection Mapping under Environmental Lighting by Replacing Room Lights with Heterogeneous Projectors,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 30, No. 5, pp. 2151-2161, 2024.
  4. Atsushi Maki, Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “Visually Manipulating Perceived Food Texture in Projection Mapping,” Transactions of the Virtual Reality Society of Japan. (accepted)
  5. Yushi Sato, Daisuke Iwai, and Kosuke Sato, “Responsive-ExtendedHand: Adaptive Visuo-Haptic Feedback Recognizing Object Property with RGB-D Camera for Projected Extended Hand,” IEEE Access, Vol. 12, pp. 38247-38257, 2024.
  6. Yushi Sato, Daisuke Iwai, and Kosuke Sato, “Sound Texture Feedback for a Projected Extended Hand Interface,” IEEE Access, Vol. 12, pp. 27673-27682, 2024.
  7. Kenta Yamamoto, Daisuke Iwai, Ikuho Tani, and Kosuke Sato, “A Monocular Projector-Camera System using Modular Architecture,” IEEE Transactions on Visualization and Computer Graphics, Vol. 29, No. 12, pp. 5586-5592, 2023.
  8. Shengze Zhong, Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “Topology Optimization with Text-Guided Stylization,” Structural and Multidisciplinary Optimization, Vol. 66, pp. 256:1-256:18, 2023.
  9. Yotam Erel, Daisuke Iwai, and Amit H. Bermano, “Neural Projection Mapping Using Reflectance Fields,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 29, No. 11, pp. 4339-4349, 2023.
  10. Shengze Zhong, Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “Estimation of Fused-Filament-Fabrication Structural Vibro-Acoustic Performance by Modal Impact Sound,” Computers & Graphics, Vol. 115, pp. 137-147, 2023.
  11. Fumitaka Ueda, Yuta Kageyama, Daisuke Iwai, and Kosuke Sato, “Focal Surface Projection: Extending Projector Depth-of-Field Using a Phase-Only Spatial Light Modulator, ” Journal of the Society for Information Display, Vol. 31, No. 11, pp. 651-656, 2023.
  12. Kosuke Hiratani, Daisuke Iwai, Yuta Kageyama, Parinya Punpongsanon, Takefumi Hiraki, and Kosuke Sato “Shadowless Projection Mapping using Retrotransmissive Optics,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 29, No. 5, pp. 2280-2290, 2023.
  13. Yamato Miyatake, Takefumi Hiraki, Daisuke Iwai, and Kosuke Sato, “HaptoMapping: Visuo-Haptic Augmented Reality by Embedding User-Imperceptible Tactile Display Control Signals in a Projected Image,” IEEE Transactions on Visualization and Computer Graphics, Vol. 29, No. 4, pp. 2005-2019, 2023.
  14. Shengze Zhong, Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “NSTO: Neural Synthesizing Topology Optimization for Modulated Structure Generation,” Computer Graphics Forum (Proceedings of Pacific Graphics), Vol. 41, No. 7, pp. 553-566, 2022.
  15. Hiroshi Kawase, Yuki Kitajima, and Daisuke Iwai, “3D model of the geometric nest structure, the “mystery circle,” constructed by pufferfish,” Scientific Data, Vol. 9, Article No. 368, 2022.
  16. Yuta Kageyama, Daisuke Iwai, and Kosuke Sato, “Online Projector Deblurring Using a Convolutional Neural Network,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 28, No. 5, pp. 2223-2233, 2022.
  17. Sorashi Kimura, Daisuke Iwai, Parinya Punpongsanon, and Kosuke Sato, “Multifocal Stereoscopic Projection Mapping,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 27, No. 11, pp. 4256-4266, 2021.
  18. Masatoki Sugimoto, Daisuke Iwai, Koki Ishida, Parinya Punpongsanon, and Kosuke Sato, “Directionally Decomposing Structured Light for Projector Calibration,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 27, No. 11, pp. 4161-4170, 2021.
  19. Motoki Miyoshi, Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “SoftPrint: Investigating Haptic Softness Perception of 3D Printed Soft Object in FDM 3D Printers,” Journal of Imaging Science and Technology, Vol. 65, No. 4, pp. 40406-1-40406-8, 2021.
  20. Kohei Morita, Takefumi Hiraki, Haruka Matsukura, Daisuke Iwai, and Kosuke Sato, “Head Orientation Control of Projection Area for Projected Virtual Hand Interface on Wheelchair,” SICE Journal of Control, Measurement, and System Integration (JCMSI), Vol. 14, No. 1, pp. 223-232, 2021.
  21. Tatsuyuki Ueda, Daisuke Iwai, and Kosuke Sato, “IlluminatedZoom: Spatially Varying Magnified Vision Using Periodically Zooming Eyeglasses and a High-speed Projector,” Optics Express, Vol. 29, No. 11, pp. 16377-16395, 2021.
  22. Kazuyuki Niki, Megumi Yahara, Michiya Inagaki, Nana Takahashi, Akira Watanabe, Takeshi Okuda, Mikiko Ueda, Daisuke Iwai, Kosuke Sato, and Toshinori Ito, “Immersive Virtual Reality Reminiscence Reduces Anxiety in the Late Elderly without Causing Serious Side Effects: A Single-center, Pilot, and Randomized Crossover Study,” Frontiers in Human Neuroscience, Volume 14, Article 598161, 2021.
  23. Yuta Itoh, Tobias Langlotz Stefanie Zollmann, Daisuke Iwai, Kiyoshi Kiyokawa, and Toshiyuki Amano, “Computational Phase-Modulated Eyeglasses,” IEEE Transactions on Visualization and Computer Graphics, Vol. 27, No. 3, pp. 1916-1928, 2021.
  24. Yushi Sato, Takefumi Hiraki, Naruki Tanabe, Haruka Matsukura, Daisuke Iwai, and Kosuke Sato, “Modifying Texture Perception with Pseudo-Haptic Feedback for a Projected Virtual Hand Interface,” IEEE Access, Vol. 8, pp. 120473-120488, 2020.
  25. Yuta Kageyama, Mariko Isogawa, Daisuke Iwai, and Kosuke Sato, “ProDebNet: Projector Deblurring using a Convolutional Neural Network,” Optics Express, Vol. 28, No. 14, pp. 20391-20403, 2020.
  26. Daiki Tone, Daisuke Iwai, Shinsaku Hiura, and Kosuke Sato, “FibAR: Embedding Optical Fibers in 3D Printed Objects for Active Markers in Dynamic Projection Mapping,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 26, No. 5, pp. 2030-2040, 2020.
  27. Tatsuyuki Ueda, Daisuke Iwai, Takefumi Hiraki, and Kosuke Sato, “IlluminatedFocus: Vision Augmentation using Spatial Defocusing via Focal Sweep Eyeglasses and High-Speed Projection,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 26, No. 5, pp. 2051-2061, 2020.
  28. Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “FleXeen: Visually Manipulating Perceived Fabric Bending Stiffness in Spatial Augmented Reality,” IEEE Transactions on Visualization and Computer Graphics, Vol. 26, No. 2, pp. 1433-1439, 2020.
  29. Mariko Isogawa, Dan Mikami, Kosuke Takahashi, Daisuke Iwai, Kosuke Sato, and Hideaki Kimata, “Which is the better inpainted image? Training data generation without any manual operations,” International Journal of Computer Vision (IJCV), Vol 127, No. 11, pp. 1751-1766, 2019.
  30. Daisuke Iwai*, Hidetoshi Izawa*, Kenji Kashima*, Tatsuyuki Ueda, and Kosuke Sato, “Speeded-Up Focus Control of Electrically Tunable Lens by Sparse Optimization,” Scientific Reports, Vol. 9, Article No. 12365, 2019. (*equal contribution)
  31. Yuta Itoh, Tobias Langlotz, Daisuke Iwai, Toshiyuki Amano, and Kiyoshi Kiyokawa, “Light Attenuation Display: Subtractive See-Through Near-Eye Display via Spatial Color Filtering,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 25, No. 5, pp. 1951-1960, 2019.
  32. Daisuke Iwai, Mei Aoki, and Kosuke Sato, “Non-Contact Thermo-Visual Augmentation by IR-RGB Projection,” IEEE Transactions on Visualization and Computer Graphics, Vol. 25, No. 4, pp. 1707-1716, 2019.
  33. Anselm Grundhöfer* and Daisuke Iwai*, “Recent Advances in Projection Mapping Algorithms, Hardware and Applications,” Computer Graphics Forum, Vol. 37, No. 2, pp. 653-675, 2018. (*equal contribution)
  34. Mariko Isogawa, Dan Mikami, Daisuke Iwai, Hideaki Kimata, and Kosuke Sato, “Mask Optimization for Image Inpainting,” IEEE Access, Vol. 6, pp. 69728-69741, 2018.
  35. Nagisa Okutani, Takuro Takezawa, Daisuke Iwai, and Kosuke Sato, “Stereoscopic Capture in Projection Mapping,” IEEE Access, Vol. 6, pp. 65894-65900, 2018.
  36. Ryo Mizuuchi, Hiroshi Kawase, Hirofumi Shin, Daisuke Iwai, Shigeru Kondo, “Simple Rules for Construction of A Geometric Nest Structure by Pufferfish,” Scientific Reports, Vol. 8, Article No. 12366, 2018.
  37. Petar Pjanic, Simon Willi, Daisuke Iwai, and Anselm Grundhöfer, “Seamless Multi-Projection Revisited,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 24, No. 11, pp. 2963-2973, 2018.
  38. Toshio Kanamori, Daisuke Iwai, and Kosuke Sato, “Pseudo-Shape Sensation by Stereoscopic Projection Mapping,” IEEE Access, Vol. 6, pp. 40649-40655, 2018.
  39. Kai Wang, Haruka Matsukura, Daisuke Iwai, and Kosuke Sato, “Stabilizing Graphically Extended Hand for Hand Tremors,” IEEE Access, Vol. 6, No. 1, pp. 28838-28847, 2018.
  40. Takumi Hamasaki, Yuta Itoh, Yuichi Hiroi, Daisuke Iwai, and Maki Sugimoto, “HySAR: Hybrid Material Rendering by an Optical See-Through Head-Mounted Display with Spatial Augmented Reality Projection,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 24, No. 4, pp. 1457-1466, 2018.
  41. Hirotaka Asayama, Daisuke Iwai, and Kosuke Sato, “Fabricating Diminishable Visual Markers for Geometric Registration in Projection Mapping,” IEEE Transactions on Visualization and Computer Graphics, Vol. 24, No. 2, pp. 1091-1102, 2018.
  42. Daisuke Iwai, Ryo Matsukage, Sota Aoyama, Tsuyoshi Kikukawa, and Kosuke Sato, “Geometrically Consistent Projection-based Tabletop Sharing for Remote Collaboration,” IEEE Access, Vol. 6, pp. 6293-6302, 2018.
  43. Jun Tsukamoto, Daisuke Iwai, and Kenji Kashima, “Distributed Optimization Framework for Shadow Removal in Multi-Projection Systems,” Computer Graphics Forum, Vol. 36, No. 8, pp. 369-379, 2017.
  44. Yuki Kitajima, Daisuke Iwai, and Kosuke Sato, “Simultaneous Projection and Positioning of Laser Projector Pixels,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 23, No. 11, pp. 2419-2429, 2017.
  45. Hiroshi Kawase, Ryo Mizuuchi, Hirofumi Shin, Yuki Kitajima, Koh Hosoda, Masahiro Shimizu, Daisuke Iwai, and Shigeru Kondo, “Discovery of an Earliest-Stage “Mystery Circle” and Development of the Structure Constructed by Pufferfish, Torquigener albomaculosus (Pisces: Tetraodontidae),” Fishes, 2(3):14, 2017.
  46. Kai Wang, Daisuke Iwai, and Kosuke Sato, “Supporting Trembling Hand Typing Using Optical See-Through Mixed Reality,” IEEE Access, Vol. 5, pp. 10700-10708, 2017.
  47. Parinya Punpongsanon, Emilie Guy, Daisuke Iwai, Kosuke Sato, and Tamy Boubekeur, “Extended LazyNav: Virtual 3D Ground Navigation for Large Displays and Head-Mounted Displays,” IEEE Transactions on Visualization and Computer Graphics, Vol. 23, No. 8, pp. 1952-1963, 2017.
  48. Amit H. Bermano, Markus Billeter, Daisuke Iwai, and Anselm Grundhöfer, “Makeup Lamps: Live Augmentation of Human Faces via Projection,” Computer Graphics Forum (Proc. Eurographics), Vol. 32, No. 2, pp. 311-323, 2017.
  49. Yuta Itoh, Toshiyuki Amano, Daisuke Iwai, and Gudrun Klinker, “Gaussian Light Field: Estimation of Viewpoint-Dependent Blur for Optical See-Through Head-Mounted Displays,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 22, No. 11, pp. 2368-2376, 2016.
    • IEEE Preprint
    • Award Best Paper Runner Up Award (IEEE ISMAR 2016)
    • Invited IEEE TVCG Invited Session on Augmented and Virtual Reality (ACM SIGGRAPH ASIA 2016)
  50. Shoichi Takeda, Daisuke Iwai, and Kosuke Sato, “Inter-reflection Compensation of Immersive Projection Display by Spatio-Temporal Screen Reflectance Modulation,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Virtual Reality 2016), Vol. 22, No. 4, pp. 1424-1431, 2016.
  51. Kai Wang, Noriko Takemura, Daisuke Iwai, and Kosuke Sato, “A Typing Assist System Considering Involuntary Hand Tremor,” Transactions of the Virtual Reality Society of Japan, Vol. 21, No. 2, pp. 227-233, 2016.
  52. Anselm Grundhöfer and Daisuke Iwai, “Robust, Error-Tolerant Photometric Projector Compensation,” IEEE Transactions on Image Processing, Vol. 24, No. 12, pp. 5086–5099, 2015.
  53. Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “SoftAR: Visually Manipulating Haptic Softness Perception in Spatial Augmented Reality,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 21, No. 11, pp. 1279-1288, 2015.
  54. Jun Tsukamoto, Daisuke Iwai, and Kenji Kashima, “Radiometric Compensation for Cooperative Distributed Multi-Projection System through 2-DOF Distributed Control,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 21, No. 11, pp. 1221-1229, 2015.
  55. Daisuke Iwai, Shoichiro Mihara, and Kosuke Sato, “Extended Depth-of-Field Projector by Fast Focal Sweep Projection,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Virtual Reality 2015), Vol. 21, No. 4, pp. 462-470, 2015.
    • Invited IEEE TVCG Special Session on Augmented and Virtual Reality at ACM SIGGRAPH 2015
    • Featured Recent Trends in Augmented and Virtual Reality (IEEE Computing Now)
  56. Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “Projection-based Visualization of Tangential Deformation of Nonrigid Surface by Deformation Estimation Using Infrared Texture,” Virtual Reality, Vol. 19, No. 1, pp. 45-56, 2015.
  57. Daisuke Iwai, Kei Kodama, and Kosuke Sato, “Reducing Motion Blur Artifact of Foveal Projection for Dynamic Focus-Plus-Context Display,” IEEE Transactions on Circuits and Systems for Video Technology, Vol. 25, No. 4, pp. 547-556, 2015.
  58. Daisuke Iwai, Momoyo Nagase, and Kosuke Sato, “Shadow Removal of Projected Imagery by Occluder Shape Measurement in a Multiple Overlapping Projection System,” Virtual Reality, Vol. 18, No. 4, pp. 245-254, 2014.
  59. Shoichiro Mihara, Daisuke Iwai, and Kosuke Sato, “Artifact Reduction in Radiometric Compensation of Projector-Camera Systems for Steep Reflectance Variations,” IEEE Transactions on Circuits and Systems for Video Technology, Vol. 24, No. 9, pp. 1631-1638, 2014
  60. Hsin-Ni Ho, Daisuke Iwai, Yuki Yoshikawa, Junji Watanabe, and Shin’ya Nishida, “Combining colour and temperature: A blue object is more likely to be judged as warm than a red object,” Scientific Reports, Vol. 4, Article No. 5527, 2014.
  61. Daisuke Iwai, Shoichi Takeda, Naoto Hino, and Kosuke Sato, “Projection Screen Reflectance Control for High Contrast Display using Photochromic Compounds and UV LEDs,” Optics Express, Vol. 22, No. 11, pp. 13492-13506, 2014.
  62. Mariko Isogawa, Daisuke Iwai, and Kosuke Sato, “Making Graphical Information Visible in Real Shadows on Interactive Tabletops,” IEEE Transactions on Visualization and Computer Graphics, Vol. 20, No. 9, pp. 1293-1302, 2014. (presented at ISMAR 2014)
  63. Amit Bermano, Philipp Brüschweiler, Anselm Grundhöfer, Daisuke Iwai, Bernd Bickel, and Markus Gross, “Augmenting Physical Avatars Using Projector Based Illumination,” ACM Transactions on Graphics (Proceedings of SIGGRAPH ASIA), vol. 32, no. 6, Article 189, 10 pages, 2013.
  64. Daisuke Iwai, Tatsunori Yabiki, and Kosuke Sato, “View Management of Projected Labels on Non-Planar and Textured Surfaces,” IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 8, pp. 1415-1424, 2013. (presented at ISMAR 2013)
  65. Li Chang, Daisuke Iwai, and Kosuke Sato, “Recognizing the ID of Modulated LED Tube Lights by Using Camera Motion Blur,” IEEJ Transactions on Electrical and Electronic Engineering, Vol. 7, No. S1, pp. S96-S104, 2012.
  66. Nana Hamaguchi, Keiko Yamamoto, Daisuke Iwai, and Kosuke Sato, “Estimation of Subjective Difficulty and Psychological Stress by Ambient Sensing of Desk Panel Vibrations,” SICE Journal of Control, Measurement, and System Integration (JCMSI), Vol. 5, No. 1, pp. 2-7, 2012.
  67. Momoyo Nagase, Daisuke Iwai, and Kosuke Sato, “Dynamic Defocus and Occlusion Compensation of Projected Imagery by Model-Based Optimal Projector Selection in Multi-projection Environment,” Virtual Reality, Vol. 15, No. 2, pp. 119-132, 2011.
  68. Daisuke Iwai, Toro Felipe, Noriko Nagata, and Seiji Inokuchi, “Identification of Motion Features Affecting Perceived Rhythmic Sense of Virtual Characters through Comparison of Latin American and Japanese Dances,” The Journal of The Institute of Image Information and Television Engineers, Vol. 65, No. 2, pp. 203-210, 2011.
  69. Daisuke Iwai and Kosuke Sato, “Document Search Support by Making Physical Documents Transparent in Projection-Based Mixed Reality,” Virtual Reality, Vol. 15, No. 2, pp. 147-160, 2011.
  70. Daisuke Iwai and Kosuke Sato, “Optical Superimposition of Infrared Thermography through Video Projection,” Infrared Physics & Technology, Vol. 53, No. 3, pp. 162-172, 2010.
  71. Daisuke Iwai and Kosuke Sato, “CrossOverlayDesktop: Dynamic Overlay of Desktop Graphics between Co-located Computers for Multi- User Interaction,” IEICE Transactions on Information and Systems, Vol. E92-D, No. 12, pp. 2445-2453, 2009.
  72. Oliver Bimber and Daisuke Iwai, “Superimposing Dynamic Range,” ACM Transactions on Graphics (Proceedings of SIGGRAPH ASIA), Vol. 27, No. 5, pp. 150:1-150:8, 2008.
  73. Oliver Bimber, Daisuke Iwai, Gordon Wetzstein and Anselm Grundhöfer, “The Visual Computing of Projector-Camera Systems,” Computer Graphics Forum, Vol. 27, No. 8, pp. 2219-2245, 2008.

Conference Papers (Oral)

  1. Yamato Miyatake, Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “interiqr: Unobtrusive Edible Tags using Food 3D Printing,” In Proceedings of the ACM Symposium on User Interface Software and Technology (UIST), Article No. 84, pp. 1-11, 2022.
  2. Ryotaro Yoshida, Toshihiro Hara, Yusaku Takeda, Kenji Murase, Daisuke Iwai, and Kosuke Sato, “Automobile Interior Design Support Using Projection Mapping onto Full-Scale Physical Mockup and Driving Simulator,” In Proceedings of the International Display Workshops (IDW), pp. 658-661, 2021.
  3. Daisuke Iwai, “Is Projection Mapping Natural? Towards Physical World Augmentation Consistent with Light Field Context,” In Proceedings of the International Display Workshops (IDW), pp. 964-967, 2021.
  4. Motoki Miyoshi, Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “Investigation of Soft Display using Digital Fabrication and Phase-change Material,” In Proceedings of 2021 IEEE 3rd Global Conference on Life Sciences and Technologies (LifeTech), pp. 513-514, 2021.
  5. Haruka Terai, Daisuke Iwai, and Kosuke Sato, “Projector Pixel Redirection Using Phase-Only Spatial Light Modulator,” In Proceedings of the International Display Workshops (IDW), pp. 663-665, 2020.
  6. Kenta Yamamoto, Daisuke Iwai, and Kosuke Sato, “A Projector-Camera System Using Hybrid Pixels with Projection and Capturing Capabilities,” In Proceedings of the International Display Workshops (IDW), pp. 655-658, 2020.
  7. Liyuan Duan, Haruka Matsukura, Parinya Punpongsanon, Takefumi Hiraki, Daisuke Iwai, and Kosuke Sato, “Adaptive Visualization of Gas Distribution Using Augmented Reality Glasses,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 585-586, 2020.
    • Award Bronze Prize Excellent Student Paper Award (IEEE GCCE 2020)
  8. Yamato Miyatake, Takefumi Hiraki, Tomosuke Maeda, Daisuke Iwai, and Kosuke Sato, “Visuo-Haptic Display by Embedding Imperceptible Spatial Haptic Information into Projected Images,” Haptics: Science, Technology, Applications (Proceedings of the 12th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications – EuroHaptics 2020), Lecture Notes in Computer Science, Vol. 12272, pp. 226–234, 2020.
  9. Kohei Morita, Takefumi Hiraki, Haruka Matsukura, Daisuke Iwai, and Kosuke Sato, “Extension of Projection Area using Head Orientation in Projected Virtual Hand Interface for Wheelchair Users,” In Proceedings of Annual Conference of the Society of Instrument and Control Engineers of Japan (SICE), pp. 421-426, 2020.
  10. Ying-Ju Lin, Parinya Punpongsanon, Xin Wen, Daisuke Iwai, Kosuke Sato, Marianna Obrist, and Stefanie Mueller, “FoodFab: Creating Food Perception Tricks using Food 3D Printing,” In Proceedings of ACM SIGCHI Conference on Human Factors in Computing Systems (CHI), pp. 294:1-294:13, 2020.
  11. Tinglin Duan, Parinya Punpongsanon, Sheng Jia, Daisuke Iwai, Kosuke Sato, and Konstantinos N. Plataniotis, “Remote Environment Exploration with Drone Agent and Haptic Force Feedback,” In Proceedings of IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR), pp. 167-170, 2019.
  12. Takumi Kaminokado, Daisuke Iwai, and Kosuke Sato, “Augmented Environment Mapping for Appearance Editing of Glossy Surfaces,” In Proc. IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 65-75, 2019.
  13. Sorashi Kimura, Tatsuyuki Ueda, Daisuke Iwai, and Kosuke Sato, “Alleviating Vergence-Accommodation Conflict in Stereoscopic Projection by Time-Multiplexed Projection with Focal Sweep,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 175-176, 2019.
  14. Masatoki Sugimoto, Daisuke Iwai, and Kosuke Sato, “Projector Calibration Using a Pinhole Mask Plate,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 147-148, 2019.
  15. Michiya Inagaki, Haruka Matsukura, Daisuke Iwai, and Kosuke Sato, “Application of Compressed Sensing to Measurement of Methane Gas Distribution,” In Proceedings of SICE Annual Conference, pp. 1553-1556, 2019.
  16. Daisuke Iwai, “Laser Projector in Augmented Reality,” In Proceedings of Laser Display and Lighting Conference (LDC), LDC-2-03 (2 pages), 2019.
  17. Daisuke Iwai, “Computational Imaging in Projection Mapping,” Lecture Notes in Computer Science (Proceedings of International Workshop on Computational Color Imaging), Vol. 11418, pp. 14-25, 2019.
  18. Takuro Takezawa, Daisuke Iwai, Kosuke Sato, Toshihiro Hara, Yusuke Takeda, and Kenji Murase, “Material Surface Reproduction and Perceptual Deformation with Projection Mapping for Car Interior Design,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), pp. 251-258, 2019.
  19. Daisuke Iwai, “Latest Research Trends on Computational Projection Mapping,” In Proceedings of International Display Workshops (IDW), pp. 1211-1213, 2018.
  20. Tinglin Duan, Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “FlyingHand: Extending the Range of Haptic Feedback on Virtual Hand using Drone-based Object Recognition,” In Proceedings of ACM SIGGRAPH ASIA 2018 Technical Brief, pp. 28:1-28:4, 2018.
  21. Daisuke Iwai, “Computational Projection Display for AR/VR,” In IMID 2017 Digest (International Meeting on Information Display), p. 92, 2017.
  22. Yuta Ueda, Yuki Asai, Ryuichi Enomoto, Kai Wang, Daisuke Iwai, and Kosuke Sato, “Body Cyberization by Spatial Augmented Reality for Reaching Unreachable World,” In Proceedings of Augmented Human 2017, in Proceedings of the 8th Augmented Human International Conference, pp. 19:1-19:9, 2017.
  23. Daisuke Iwai, “Projection Mapping Technologies for AR,” In Proceedings of International Display Workshops (IDW), pp. 1076-1078, 2016.
  24. Sota Aoyama, Daisuke Iwai, and Kosuke Sato, “Altering resistive force perception by modulating velocity of dot pattern projected onto hand,” In Proceedings of the 2016 workshop on Multimodal Virtual and Augmented Reality (MVAR), Article No. 7 (4 pages), 2016.
  25. Hitomi Yoshiyama, Daisuke Iwai, and Kosuke Sato, “Generating High Brightness Video Using Intermittent Illuminations for Dark Area Surveying”, Applied Computing & Information Technology, Volume 619 of the series Studies in Computational Intelligence, pp. 179-191, 2016.
  26. Emilie Guy, Parinya Punpongsanon, Daisuke Iwai, Kosuke Sato, and Tamy Boubekeur, “LazyNav: 3D Ground Navigation with Non-Critical Body Parts,” In Proceedings of IEEE Symposium on 3D User Interfaces (3DUI), pp. 43-50, 2015.
  27. Marina Takeuchi, Mariko Isogawa, Daisuke Iwai, and Kosuke Sato, “Weak Perspective Shadow Interface for Seated User’s Pointing on Large Wall Display,” In Proceedings of IEEE/SICE International Symposium on System Integration (SII), pp. 316-321, 2014.
  28. Yoshito Hosomizo, Daisuke Iwai, and Kosuke Sato, “A Flying Projector Stabilizing Image Fluctuation,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 31-32, 2014.
  29. Ryo Wataya, Daisuke Iwai, and Kosuke Sato, “Community Detection in Real Communication Using Body Sway and Voice Information with Ambient Sensing Chair,” In Proceedings of IEEE/SICE International Symposium on System Integration (SII), pp. 466-471, 2013.
  30. Akifumi Tanaka, Daisuke Iwai, and Kosuke Sato, “Minimization of Image Quality Degradation in Multi-projection Mapping,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 8-9, 2013.
    • Award Outstanding Student Paper Award (IEEE GCCE 2013)
  31. Kohei Okahara, Shuhei Ogawa, Daisuke Iwai, and Kosuke Sato, “Camera Based Hand Recognition for the Graphically Extended Hand,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 120-121, 2013.
  32. Yuki Yoshikawa, Daisuke Iwai, and Kosuke Sato, “A Study of Thermal Sensation with Visuo-Thermal Projection Interfaces,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 118-119, 2013.
  33. Shoichiro Mihara, Daisuke Iwai, and Kosuke Sato, “Error Minimization of Radiometric Compensation for Subpixel Reflectance Variation,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 449-450, 2013.
  34. Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “Projection-based Mixed Reality for Deformable Surfaces,” Korea-Japan Workshop on Mixed Reality (KJMR), 2013. (No publication)
    • Award Best Presentation Award (KJMR 2013)
  35. Takayuki Sasaki, Sei Ikeda, Daisuke Iwai, and Kosuke Sato, “Rough Scale Estimation in SLAM for Desktop Environments,” Korea-Japan Workshop on Mixed Reality (KJMR), 2013. (No publication)
  36. Shuhei Ogawa, Kohei Okahara, Daisuke Iwai and Kosuke Sato, “A Reachable User Interface by the Graphically Extended Hand,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 215-216, 2012.
  37. Ryo Wataya, Daisuke Iwai and Kosuke Sato, “Ambient Sensing Chairs for Audience Emotion Recognition by Finding Synchrony of Body Sway,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 29-33, 2012.
  38. Chang Li, Daisuke Iwai and Kosuke Sato, “An ID and Position Recognition Method employing Camera Motion Blur for Modulated LED Tube Lights,” In Proceedings of IAPR Conference on Machine Vision Applications, pp. 562-565, 2011.
  39. Kazuhiro Matsushita, Daisuke Iwai, and Kosuke Sato, “Interactive Bookshelf Surface for In Situ Book Searching and Storing Support,” In Proceedings of Augmented Human International Conference, pp. 2:1-2:8, 2011.
  40. Nana Hamaguchi, Keiko Yamamoto, Daisuke Iwai, Kosuke Sato, “Subjective Difficulty Estimation for Interactive Learning by Sensing Vibration Sound on Desk Panel,” Lecture Notes in Computer Science, Springer, Volume 6439, pp. 138-147, 2010 (In Proc. of International Joint Conference on Ambient Intelligence (AmI)).
  41. Hirofumi Nakai, Daisuke Iwai and Kosuke Sato, “3D Shape Measurement by Sweeping Hand-held Light Striping Range Finder,” In Proceedings of CIPA Symposium, OS2-3, 2009.
  42. Hirofumi Nakai, Daisuke Iwai and Kosuke Sato, “3D Shape Measurement Using Fixed Camera and Handheld Laser Scanner,” In Proceedings of SICE Annual Conference 2008, pp. 1536-1539, 2008.
  43. Naoki Sugita, Daisuke Iwai and Kosuke Sato, “Touch Sensing by Image Analysis of Fingernail,” In Proceedings of SICE Annual Conference 2008, pp. 1520-1525, 2008.
  44. Oliver Bimber, Daisuke Iwai, Gordon Wetzstein and Anselm Grundhöfer, “The Visual Computing of Projector-Camera Systems,” EUROGRAPHICS State-of-the-Art Reports (STARs), pp. 23-46, 2007.
  45. Daisuke Iwai and Kosuke Sato,”Limpid Desk: See-Through Access to Disorderly Desktop in Projection-Based Mixed Reality,” In Proceedings of ACM Virtual Reality Software and Technology (VRST’06), pp. 112-115, 2006.
  46. Huichuan Xu, Daisuke Iwai, Shinsaku Hiura and Kosuke Sato, “User Interface by Virtual Shadow Projection,” In Proceedings of SICE-ICCAS 2006, SA14-1, A0897, 2006.
  47. Daisuke Iwai, Sawako Hanatani, Chinatsu Horii and Kosuke Sato, “Limpid Desk: Transparentizing Documents on Real Desk in Projection-Based Mixed Reality,” In Proceedings of IEEE VR 2006 Workshop Emerging Display Technologies (EDT’06), pp. 30-31, 2006.
  48. Noriko Nagata, Daisuke Iwai, Sanae H. Wake and Seiji Inokuchi, “Non-verbal Mapping between Sound and Color – Mapping Derived from Colored Hearing Synesthetes and Its Applications -,” Lecture Notes in Computer Science, Volume 3711, Springer, pp. 401-412, 2005. (In Proceedings of International Conference on Entertainment Computing (ICEC’05))
  49. Daisuke Iwai and Kosuke Sato, “Heat Sensation in Image Creation with Thermal Vision,” In Proceedings of ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE’05), pp. 213-216, 2005.
  50. Noriko Nagata, Kazutaka Okumoto, Daisuke Iwai, Felipe Toro and Seiji Inokuchi, “Analysis and Synthesis of Latin Dance using Motion Capture Data,” Lecture Notes in Computer Science, Volume 3333, Springer, pp. 39-44, 2004. (In Proceedings of Pacific Rim Conference on Multimedia (PCM’04))
  51. Daisuke Iwai, Noriko Nagata, Sanae H. Wake and Seiji Inokuchi, “Approach to Non-verbal Mapping between Sound and Color,” In Proceedings of SICE Annual Conference 2002, pp. 34-39, 2002.

Conference Papers (Posters and Demos)

  1. Kazushi Kinjo, Daisuke Iwai, and Kosuke Sato, “A High-Dynamic-Range Mesh Screen VR Display by Combining Frontal Projection and Retinal Projection,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 629-630, 2023.
    • Award Best Poster Honorable Mention (IEEE VR 2023)
  2. Isabella Mika Taninaka, Daisuke Iwai, Kosuke Sato, and Parinya Punpongsanon, “Development of Training Systems using Spatial Augmented Hand,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 679-680, 2023.
  3. Yoshiaki Makita, Daisuke Iwai, and Kosuke Sato, “Optical See-through Scope for Observing the Global Component of a Scene,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 677-678, 2023.
  4. Masaki Takeuchi, Daisuke Iwai, and Kosuke Sato, “Projection Mapping in the Light: A Preliminary Attempt to Substitute Projectors for Room Lights,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 653-654, 2023.
  5. Parinya Punpongsanon, Yamato Miyatake, Daisuke Iwai, and Kosuke Sato, “Demonstration of interiqr: Unobtrusive Edible Tags using Food 3D Printing,” In Adjunct Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, pp. 108:1-108:3, 2022.
  6. Akira Watanabe, Takuya Uchida, Daisuke Iwai, and Kosuke Sato, “Hovering and Contact Representation of Laser Contour-Based Hand with Swinging Tablet PC for Distant Communication,” In Proceedings of International Conference on Tangible, Embedded, and Embodied Interaction (TEI), pp. 62:1-62:7, 2022.
  7. Kento Honda, Haruka Matsukura, Daisuke Iwai, Hiroshi Ishida, and Kosuke Sato, “Human Olfactory Interface for Odor Modulation Utilizing Gas Adsorption and Desorption: Evaluation of Separation Performance of Odorous Substances in Adsorption Process,” Human-Computer-Interaction – INTERACT 2021 (Proceedings of the 18th IFIP Conference on Human-Computer Interaction), Lecture Notes in Computer Science, Vol. 12936, pp. 431-435, 2021.
  8. Yamato Miyatake, Takefumi Hiraki, Tomosuke Maeda, Daisuke Iwai, and Kosuke Sato, “HaptoMapping: Visuo-Haptic AR System using Projection-based Control of Wearable Haptic Devices,” In Proceedings of ACM SIGGRAPH Asia 2020 Emerging Technologies, pp. 7:1-7:2, 2020.
  9. Parinya Punpongsanon, Ying-Ju Lin, Xin Wen, Daisuke Iwai, Kosuke Sato, Marianna Obrist, and Stefanie Mueller, “Demonstration of FoodFab: Creating Food Perceptual Illusions using Food 3D Printing,” Extended Abstracts of ACM CHI Conference on Human Factors in Computing Systems (CHI) 2020, INT016, pp. 016:1-016:4, 2020.
  10. Tatsuyuki Ueda, Daisuke Iwai, and Kosuke Sato, “IlluminatedFocus: Vision Augmentation using Spatial Defocusing,” In Proceedings of ACM SIGGRAPH Asia Emerging Technologies, pp. 21-22, 2019.
  11. Yuta Kageyama, Mariko Isogawa, Daisuke Iwai, and Kosuke Sato, “Generative Adversarial Network based Image Blur Compensation for Projection-Based Mixed Reality,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 231-232, 2019.
  12. Motoki Miyoshi, Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “Preliminary Study on Surface Texture to Manipulate Perceived Softness of 3D Printed Objects,” In Proceedings of International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments (ICAT-EVGE), pp 17-18, 2019.
  13. Yushi Sato, Naruki Tanabe, Kohei Morita, Takefumi Hiraki, Parinya Punpongsanon, Haruka Matsukura, Daisuke Iwai, and Kosuke Sato, “Pseudo-Haptic Feedback in a Projected Virtual Hand for Tactile Perception of Textures,” In Proceedings of IEEE World Haptics Conference (Work-in-progress), WP1P.09, 2019.
  14. Yushi Sato, Naruki Tanabe, Kohei Morita, Takefumi Hiraki, Parinya Punpongsanon, Haruka Matsukura, Daisuke Iwai, and Kosuke Sato, “Pseudo-Haptic Feedback in a Projected Virtual Hand for Tactile Perception of Textures,” In Proceedings of IEEE World Haptics Conference (Hands-on Demos), DM2.09, 2019.
  15. Naruki Tanabe, Yushi Sato, Kohei Morita, Michiya Inagaki, Yuichi Fujino, Parinya Punpongsanon, Haruka Matsukura, Daisuke Iwai, and Kosuke Sato, “fARFEEL: Providing Haptic Sensation of Touched Objects Using Visuo-Haptic Feedback,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), pp. 1355-1356, 2019.
  16. Kosuke Hiratani, Daisuke Iwai, Parinya Punpongsanon, and Kosuke Sato, “Shadowless Projector: Suppressing Shadows in Projection Mapping with Micro Mirror Array Plate,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), pp. 1309-1310, 2019.
  17. Yuichi Fujino, Haruka Matsukura, Daisuke Iwai, and Kosuke Sato, “Odor Modulation by Warming/Cooling Nose Based on Cross-modal Effect,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), pp. 929-930, 2019.
  18. Takatoshi Sato, Daisuke Iwai, and Kosuke Sato, “Flexible FOV and Shadow Removal in Mobile Projection System Using Multiple Pan Projectors,” In Proceedings of International Display Workshops (IDW), pp. 1225-1227, 2018.
  19. Naruki Tanabe, Yuki Asai, Ryuichi Enomoto, Haruka Matsukura, Daisuke Iwai, and Kosuke Sato, “Haptic Feedback to Non-Manipulating Hand in Manipulating Virtual Hand,” In Companion Proceedings of IEEE Haptics Symposium 2018, p. 125, 2018.
  20. Takumi Kawahara, Daisuke Iwai, and Kosuke Sato, “Dynamic Path Planning of Flying Projector Considering Collision Avoidance with Observer and Bright Projection,” In Proceedings of ACM International Conference on Intelligent User Interfaces (ACM IUI) Companion, pp. 62:1-62:2, 2018.
  21. Kazune Hagino, Daisuke Iwai, and Kosuke Sato, “Place Management of Electrodes for Embedding Capacitive Multi-touch Sensor on 3D Printed Surfaces,” In Proceedings of ACM Symposium on Computational Fabrication, pp. 15:1-15:2, 2017.
  22. Ryutaro Mine, Daisuke Iwai, Shinsaku Hiura, and Kosuke Sato, “Shape Optimization of Fabricated Transparent Layer for Pixel Density Uniformalization in Non-planar Rear Projection,” In Proceedings of ACM Symposium on Computational Fabrication, pp. 16:1-16:2, 2017.
  23. Ryo Shirono, Daisuke Iwai, and Kosuke Sato, “Ambient Image Sensing Using Saccadic Suppression,” In Proceedings of ASIAGRAPH 2017, pp. 43-44, 2017.
  24. Yuichi Hiroi, Yuta Itoh, Takumi Hamasaki, Daisuke Iwai, and Maki Sugimoto, “HySAR: Hybrid Material Rendering by an Optical See-Through Head-Mounted Display with Spatial Augmented Reality Projection,” In Proceedings of IEEE Virtual Reality, pp. 209-210, 2017.
  25. Yuki Asai, Yuta Ueda, Ryuichi Enomoto, Daisuke Iwai, and Kosuke Sato, “ExtendedHand on Wheelchair,” In Adjunct Proceedings of ACM Symposium on User Interface Software and Technology, pp. 147-148, 2016.
  26. Markus Billeter, Gerhard Röthlin, Jan Wezel, Daisuke Iwai, and Anselm Grundhöfer, “A LED-Based IR/RGB End-to-End Latency Measurement Device,” In Adjunct Proceedings of IEEE International Symposium on Mixed Reality and Augmented Reality, pp. 184-188, 2016.
  27. Jun Tsukamoto, Daisuke Iwai, Kenji Kashima, “Distributed Optimization for Shadow Removal in Spatial Augmented Reality,” In Adjunct Proceedings of IEEE International Symposium on Mixed Reality and Augmented Reality, pp. 147-148, 2016.
  28. Hirotaka Asayama, Daisuke Iwai, Kosuke Sato, “Diminishable Visual Markers on Fabricated Projection Object for Dynamic Spatial Augmented Reality,” In Proceedings of ACM SIGGRAPH ASIA Emerging Technologies, Article No. 7, 2015.
  29. Ryo Matsukage, Daisuke Iwai, Kosuke Sato, “Consistent Desktop Sharing Based on Document Coordinate System for Face-to-face Online Meeting,” In Proceedings of ACM SIGGRAPH ASIA Emerging Technologies, Article No. 6, 2015.
  30. Hirotaka Asayama, Daisuke Iwai, Kosuke Sato, “Diminishable Visual Markers on Fabricated Projection Object for Dynamic Spatial Augmented Reality,” In Proceedings of ACM SIGGRAPH ASIA Posters, Article No. 38, 2015.
  31. Toshio Kanamori, Daisuke Iwai, and Kosuke Sato, “Manipulating Haptic Shape Perception by Visual Surface Deformation and Finger Displacement in Spatial Augmented Reality,” In Proceedings of IEEE International Symposium on Mixed and Augmented Reality, pp. 190-191, 2015.
  32. Yuta Ueda, Daisuke Iwai, and Kosuke Sato, “InstantReach: Virtual Hand Interaction using Smartphone,” In USB Proceedings of IEEE International Symposium on Mixed and Augmented Reality, S&T Demos 14, 2015.
  33. Parinya Punpongsanon, Emilie Guy, Tamy Boubekeur, Daisuke Iwai, and Kosuke Sato, “Ground Navigation in 3D Scenes using Simple Body Motions,” In Proceedings of International Conference on Artificial Reality and Telexistence – Eurographics Symposium on Virtual Environments (ICAT-EGVE), pp. 19-20, 2014.
  34. Shoichi Takeda, Daisuke Iwai, and Kosuke Sato, “An Immersive Projection Display with Dynamic Reflectance Control Using Photochromism,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 57-58, 2014.
  35. Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “[Poster] A Preliminary Study on Altering Surface Softness Perception using Augmented Color and Deformation,” In Proceedings of IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 301-302, 2014.
  36. Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “DeforMe: Projection-based Visualization of Deformable Surfaces using Invisible Textures,” In Proceedings of SIGGRAPH Asia Emerging Technologies, pp. 8:1-8:3, 2013.
  37. Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “Projection-based Visualization of Viscoelastic Surfaces Deformation using Infrared Vision Technique,” In Proceeding of Thailand-Japan International Academic Conference, pp.172-173, 2013.
  38. Hsin-Ni Ho, Daisuke Iwai, Yuki Yoshikawa, Junji Watanabe, and Shin’ya Nishida, “Effects of color on perceived temperature,” Perception, Vol. 42 (supplement), p. 167, 2013. (Proceedings of European Conference on Visual Perception (ECVP2013))
  39. Naoto Hino, Daisuke Iwai and Kosuke Sato, “Dynamic Reflectance Control of Photochromic Compounds for 3D High Dynamic Range Display,” CVPR 2012 Workshop for Computational Cameras and Displays, 2012.
  40. David Samuel, Daisuke Iwai and Kosuke Sato, “Focal Length Modulation of Projection Lens for Defocus Blur Compenstation,” CVPR 2012 Workshop for Computational Cameras and Displays, 2012.
  41. Kei Kodama, Daisuke Iwai, and Kosuke Sato, “Pan-Tilt Projector Path Planning for Adaptive Resolution Display,” In Proceedings of International Conference on Artificial Reality and Telexistence (ICAT), p.140, 2011.
  42. Tatsunori Yabiki, Daisuke Iwai, and Kosuke Sato, “Adaptive Annotation Layout in Projection-Based Mixed Reality by Considering Its Readability,” In Proceedings of International Conference on Artificial Reality and Telexistence (ICAT), p.144, 2011.
  43. Mariko Miki, Daisuke Iwai, and Kosuke Sato, “Optically Hiding of Information with Polarized Complementary Projection,” In Proceedings of International Conference on Artificial Reality and Telexistence (ICAT), p.166, 2011.
  44. Saeko Shimazu, Daisuke Iwai, and Kosuke Sato, “High Dynamic Range 3D Display System with Projector and 3D Color Printer Output,” In Proceedings of International Conference on Artificial Reality and Telexistence (ICAT), p.165, 2011.
  45. Mariko Miki, Daisuke Iwai, and Kosuke Sato, “Optically Hiding of Tabletop Information with Polarized Complementary Image Projection – Your Shadow Reveals It!,” In Proceedings of ACM International Conference on Interactive Tabletops and Surfaces (ITS), pp. 260-261, 2011.
  46. Saeko Shimazu, Daisuke Iwai and Kosuke Sato, “3D High Dynamic Range Display System,” In Proceedings of IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 235-236, 2011.
  47. Keisuke Matsuzaki, Daisuke Iwai, and Kosuke Sato, “Snail Light Projector: Interaction with Virtual Projection Light in Hyper-Slow Propagation Speed,” In Proceedings of ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE’10), pp. 114-115, 2010.
  48. Momoyo Nagase, Daisuke Iwai, and Kosuke Sato, “Dynamic Control of Multiple Focal-Plane Projections for Eliminating Defocus and Occlusion,” In Proceedings of IEEE Virtual Reality (poster), pp. 293-294, 2010.
  49. Oliver Bimber and Daisuke iwai, “Superimposing Dynamic Range,” In Proceedings of SIGGRAPH 2008 New Tech Demo (DVD), p.36, 2008.
  50. Noriko Nagata, Kazutaka Okumoto, Daisuke Iwai, Felipe Toro and Seiji Inokuchi, “Comparative Analysis and Synthesis of Latin Dance using Motion Capture,” In Proceedings of International Conference on Virtual Systems and Multimedia (VSMM’04), pp. 779-780, 2004.

Misc.

  1. Parinya Punpongsanon, Yamato Miyatake, Daisuke Iwai, and Kosuke Sato, “Food DX Through Unobtrusive Edible Tags using Food 3D Printing,” Journal of the Imaging Society of Japan, Vol. 62, No. 2, pp. 121-127, 2023.
  2. Wolfgang Hürst, Daisuke Iwai, and Prabhakaran Balakrishnan, “International workshop on multimodal virtual and augmented reality (workshop summary),” In Proceedings of the 18th ACM International Conference on Multimodal Interaction (ICMI), pp. 596-597, 2016.
  3. Hsin-Ni Ho, Daisuke Iwai, Yuki Yoshikawa, Junji Watanabe, and Shin’ya Nishida, “Impact of hand and object colors on object temperature perception,” Temperature, Vol. 2, No. 3, pp. 344-345, 2015.
  4. Kosuke Sato, Daisuke Iwai, Sei Ikeda, Noriko Takemura, “Procams-Based Cybernetics,” IEEE VR Lab/Project Presentations, 2015.