18 Mar. 2024 | Best Paper Award (IEEE VR 2024) Masaki Takeuchi, Hiroki Kusuyama, Daisuke Iwai, and Kosuke Sato, “Projection Mapping under Environmental Lighting by Replacing Room Lights with Heterogeneous Projectors,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 30, No. 5, pp. 2151-2161, 2024. Link |
29 Mar. 2023 | Best Poster Honorable Mention (IEEE VR 2023) Kazushi Kinjo, Daisuke Iwai, and Kosuke Sato, “A High-Dynamic-Range Mesh Screen VR Display by Combining Frontal Projection and Retinal Projection,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 629-630, 2023. Link |
29 Mar. 2023 | Best Paper Nominee (IEEE VR 2023) Kosuke Hiratani, Daisuke Iwai, Yuta Kageyama, Parinya Punpongsanon, Takefumi Hiraki, and Kosuke Sato “Shadowless Projection Mapping using Retrotransmissive Optics,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 29, No. 5, pp. 2280-2290, 2023. Link |
15 Dec. 2022 | JSPS Prize Daisuke Iwai, “Reproduction and Control of Physical Surface Texture Using Projection Mapping.” Link |
16 Mar. 2022 | Best Journal Paper Honorable Mention (IEEE VR 2022) Yuta Kageyama, Daisuke Iwai, and Kosuke Sato, “Online Projector Deblurring Using a Convolutional Neural Network,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 28, No. 5, pp. 2223-2233, 2022. Link |
07 Oct. 2021 | Best Journal Paper (IEEE ISMAR 2021) Sorashi Kimura, Daisuke Iwai, Parinya Punpongsanon, and Kosuke Sato, “Multifocal Stereoscopic Projection Mapping,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 27, No. 11, pp. 4256-4266, 2021. Link |
15 Oct. 2020 | Bronze Prize IEEE GCCE2020 Excellent Student Paper Award Liyuan Duan, Haruka Matsukura, Parinya Punpongsanon, Takefumi Hiraki, Daisuke Iwai, and Kosuke Sato, “Adaptive Visualization of Gas Distribution Using Augmented Reality Glasses,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 585-586, 2020. Link |
25 Apr. 2020 | Asian CHI Symposium 2020 Best Presentation Award (Showcase) Parinya Punpongsanon, Ying-Ju Lin, Xin Wen, Daisuke Iwai, Kosuke Sato, Marianna Obrist, and Stefanie Mueller, “FoodFab: Creating Food Perception Illusions using Food 3D Printin,” Asian CHI Symposium 2020. Link |
26 Mar. 2020 | Best Paper Nominee (IEEE VR 2020) Daiki Tone, Daisuke Iwai, Shinsaku Hiura, and Kosuke Sato, “FibAR: Embedding Optical Fibers in 3D Printed Objects for Active Markers in Dynamic Projection Mapping,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 26, No. 5, pp. 2030-2040, 2020. Link |
27 Mar. 2019 | Best Paper Nominee (IEEE VR 2019) Yuta Itoh, Tobias Langlotz, Daisuke Iwai, Toshiyuki Amano, and Kiyoshi Kiyokawa, “Light Attenuation Display: Subtractive See-Through Near-Eye Display via Spatial Color Filtering,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 25, No. 5, pp. 1951-1960, 2019. Link |
27 Mar. 2019 | Best Research Demonstration Runner-up (IEEE VR 2019) Kosuke Hiratani, Daisuke Iwai, Parinya Punpongsanon, and Kosuke Sato, “Shadowless Projector: Suppressing Shadows in Projection Mapping with Micro Mirror Array Plate,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), pp. 1309-1310, 2019. Link |
11 Jan. 2018 | Grand Prize for The 2017 IEEE Access Best Multimedia Contest (Part 1) Kai Wang, Daisuke Iwai, and Kosuke Sato, “Supporting Trembling Hand Typing Using Optical See-Through Mixed Reality,” IEEE Access, Vol. 5, pp. 10700-10708, 2017. Link |
28 Sep. 2017 | Best Paper Award (Virtual Reality Society of Japan) Kai Wang, Noriko Takemura, Daisuke Iwai, and Kosuke Sato, “A Typing Assist System Considering Involuntary Hand Tremor,” Transactions of the Virtual Reality Society of Japan, Vol. 21, No. 2, pp. 227-233, 2016. Link |
20 Sep. 2016 | Best Paper Runner Up Award (IEEE ISMAR 2016) Yuta Itoh, Toshiyuki Amano, Daisuke Iwai, and Gudrun Klinker, “Gaussian Light Field: Estimation of Viewpoint-Dependent Blur for Optical See-Through Head-Mounted Displays,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 22, No. 11, pp. 2368-2376, 2016. Link |
25 Mar. 2015 | Best Paper Award (IEEE VR 2015) Daisuke Iwai, Shoichiro Mihara, and Kosuke Sato, “Extended Depth-of-Field Projector by Fast Focal Sweep Projection,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Virtual Reality 2015), Vol. 21, No. 4, pp. 462-470, 2015. Link |
24 Mar. 2015 | Best Paper Award (IEEE 3DUI 2015) Emilie Guy, Parinya Punpongsanon, Daisuke Iwai, Kosuke Sato, and Tamy Boubekeur, “LazyNav: 3D Ground Navigation with Non-Critical Body Parts,” In Proceedings of IEEE Symposium on 3D User Interfaces, pp. 43-50, 2015. Link |
09 Oct. 2014 | 3rd Prize IEEE GCCE 2014 Student Paper Award Yoshito Hosomizo, Daisuke Iwai, and Kosuke Sato, “A Flying Projector Stabilizing Image Fluctuation,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 31-32, 2014. Link |
03 Oct. 2013 | Outstanding Student Paper Award (IEEE GCCE 2013) Akifumi Tanaka, Daisuke Iwai, and Kosuke Sato, “Minimization of Image Quality Degradation in Multi-projection Mapping,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 8-9, 2013. Link |
14 Apr. 2013 | Best Presentation Award (KJMR 2013) Parinya Punpongsanon, Daisuke Iwai, and Kosuke Sato, “Projection-based Mixed Reality for Deformable Surfaces,” Korea-Japan Workshop on Mixed Reality, 2013. Link |
04 Oct. 2012 | 3rd Prize GCCE 2012 Student Paper Award Ryo Wataya, Daisuke Iwai and Kosuke Sato, “Ambient Sensing Chairs for Audience Emotion Recognition by Finding Synchrony of Body Sway,” In Proceedings of IEEE Global Conference on Consumer Electronics (GCCE), pp. 29-33, 2012. Link |
01 Nov. 2008 | iENA Gold Medal (International Trade Fair for Ideas, Inventions and New Products) “Superimposing Dynamic Range” Link |