Daisuke Iwai

Associate Professor
University of Osaka

Daisuke Iwai is an Associate Professor with the Graduate School of Engineering Science at the University of Osaka, running Pattern Measurement Group (PI: Prof. Kosuke Sato). His research interests include augmented reality, virtual reality, projection mapping, projector-camera systems, computational displays, digital fabrication, human-computer interaction, and Shitsukan science. Prof. Iwai is the recipient of numerous awards, including a JSPS Prize as well as many Best Paper, Poster, and Demo Awards.


Recent Projects

Full list

A Multi-aperture Coaxial Projector Balancing Shadow Suppression and Deblurring
IEEE TVCG 2024, IEEE ISMAR 2024
Project Page IEEE (Open Access)

Efficient Distortion-Free Neural Projector Deblurring in Dynamic Projection Mapping
IEEE TVCG 2024
Project Page IEEE (Open Access)

Projection Mapping under Environmental Lighting by Replacing Room Lights with Heterogeneous Projectors
IEEE TVCG 2023, IEEE ISMAR 2023
IEEE Preprint Teaser Press release

Topology Optimization with Text‑Guided Stylization
Structural and Multidisciplinary Optimization 2023
Springer (Open Access) Preprint

Neural Projection Mapping Using Reflectance Fields
IEEE TVCG 2023, IEEE ISMAR 2023
Project Page IEEE Preprint

Estimation of Fused-Filament-Fabrication Structural Vibro-Acoustic Performance by Modal Impact Sound
Computers & Graphics 2023
Elsevier (Open Access) Teaser

NSTO: Neural Synthesizing Topology Optimization for Modulated Structure Generation
CGF 2023, Pacific Graphics 2023
Wiley Preprint


Education and Experience

Apr. 2011 –Associate Professor, University of Osaka, Graduate School of Engineering Science, Japan
Sep. 2011 – Nov. 2011Visiting Associate Professor, ETH Zürich, Computer Graphics Laboratory, Switzerland
Apr. 2008 – Mar. 2011Assistant Professor, University of Osaka, Graduate School of Engineering Science, Japan
Apr. 2007 – Mar. 2008Visiting Postdoctoral Researcher, Bauhaus-University Weimar, Germany
Apr. 2006 – Mar. 2008JSPS Research Fellow (DC, PD), University of Osaka, Japan
Apr. 2005 – Mar. 2007Doctor of Philosophy, University of Osaka, Japan

Selected Awards

Full list

18 Mar. 2024Best Paper Award (IEEE VR 2024)
Masaki Takeuchi, Hiroki Kusuyama, Daisuke Iwai, and Kosuke Sato, “Projection Mapping under Environmental Lighting by Replacing Room Lights with Heterogeneous Projectors,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 30, No. 5, pp. 2151-2161, 2024.
Link
29 Mar. 2023Best Poster Honorable Mention (IEEE VR 2023)
Kazushi Kinjo, Daisuke Iwai, and Kosuke Sato, “A High-Dynamic-Range Mesh Screen VR Display by Combining Frontal Projection and Retinal Projection,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 629-630, 2023.
Link
07 Feb. 2023JSPS Prize
Daisuke Iwai, “Reproduction and Control of Physical Surface Texture Using Projection Mapping.”
Link
16 Mar. 2022Best Journal Paper Honorable Mention (IEEE VR 2022)
Yuta Kageyama, Daisuke Iwai, and Kosuke Sato, “Online Projector Deblurring Using a Convolutional Neural Network,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces), Vol. 28, No. 5, pp. 2223-2233, 2022.
Link
07 Oct. 2021Best Journal Paper (IEEE ISMAR 2021)
Sorashi Kimura, Daisuke Iwai, Parinya Punpongsanon, and Kosuke Sato, “Multifocal Stereoscopic Projection Mapping,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 27, No. 11, pp. 4256-4266, 2021.
Link
27 Mar. 2019Best Research Demonstration Runner-up (IEEE VR 2019)
Kosuke Hiratani, Daisuke Iwai, Parinya Punpongsanon, and Kosuke Sato, “Shadowless Projector: Suppressing Shadows in Projection Mapping with Micro Mirror Array Plate,” In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), pp. 1309-1310, 2019.
Link
28 Sep. 2017Best Paper Award (Virtual Reality Society of Japan)
Kai Wang, Noriko Takemura, Daisuke Iwai, and Kosuke Sato, “A Typing Assist System Considering Involuntary Hand Tremor,” Transactions of the Virtual Reality Society of Japan, Vol. 21, No. 2, pp. 227-233, 2016.
Link
20 Sep. 2016Best Paper Runner Up Award (IEEE ISMAR 2016)
Yuta Itoh, Toshiyuki Amano, Daisuke Iwai, and Gudrun Klinker, “Gaussian Light Field: Estimation of Viewpoint-Dependent Blur for Optical See-Through Head-Mounted Displays,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE International Symposium on Mixed and Augmented Reality), Vol. 22, No. 11, pp. 2368-2376, 2016.
Link
25 Mar. 2015Best Paper Award (IEEE VR 2015)
Daisuke Iwai, Shoichiro Mihara, and Kosuke Sato, “Extended Depth-of-Field Projector by Fast Focal Sweep Projection,” IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Virtual Reality 2015), Vol. 21, No. 4, pp. 462-470, 2015.
Link
24 Mar. 2015Best Paper Award (IEEE 3DUI 2015)
Emilie Guy, Parinya Punpongsanon, Daisuke Iwai, Kosuke Sato, and Tamy Boubekeur, “LazyNav: 3D Ground Navigation with Non-Critical Body Parts,” In Proceedings of IEEE Symposium on 3D User Interfaces, pp. 43-50, 2015.
Link

Keynotes, Invited Talks, and Tutorials

2023

  • Invited Talk, “Computational Displays in Projection Mapping”, High-Beams Seminar Series, Computational Light Laboratory at University College London, 29 Nov. 2023. Link
  • Keynote, “Appearance Editing of Real-World Objects using Projection Mapping,” Computer Graphics International (CGI), 30 Aug. 2023. Link
  • Invited Talk, “Melting Universe into Metaverse by Projection Mapping,” French-Japanese Seminar on “Metaverse and Virtual Reality – The Science and Technology of Interacting with Digital Worlds”, OIST (Okinawa Institute of Science and Technology), 21 Apr. 2023. Link

2022

  • Invited Talk, “Multifocal Stereoscopic Projection Mapping,” ACM SIGGRAPH ASIA 2022, IEEE TVCG VR Sessions, 08 Dec. 2022. Link
  • Keynote, “Projection Mapping Technologies for Permeation of Digital Controllability into the Physical World,” Joint Keynote of International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments (ICAT-EGVE) and Asia-Pacific Workshop on Mixed and Augmented Reality (APMAR), 03 Dec. 2022. Link (ICAT-EGVE) Link (APMAR)

2021

  • Invited Talk, “Is Projection Mapping Natural? Towards Physical-World Augmentation Consistent with Light-Field Context”, International Display Workshops (IDW), 01 Dec. 2021. Link
  • Invited Panelist, OSA Incubator on Perception in Immersive Technologies, 01 Sep. 2021. Link

2019

  • Invited Talk, “Computational Projection Mapping,” Institute of Computer Graphics, Johannes Kepler University Linz, 22 May 2019. Link
  • Invited Talk, “Laser Projector in Augmented Reality,” Laser Display and Lighting Conference (LCD), 24 Apr. 2019. Link
  • Invited Talk, “Computational Imaging in Projection Mapping,” IAPR The Fifth Computational Color Imaging Workshop (CCIW), 29 Mar. 2019. Link

2018

  • Invited Talk, “Latest Research Trends on Computational Projection Mapping,” International Display Workshops (IDW), 14 Dec. 2018. Link
  • Invited Talk, “Seamless Multi-Projection Revisited,” ACM SIGGRAPH 2018, IEEE TVCG Session on VR, 04 Dec. 2018. Link

2017

  • Invited Talk, “Computational Projection Mapping,” IST Austria, 13 Oct. 2017. Link
  • Invited Talk, “Computational Projection Mapping,” Disney Tech Talk (Disney Research Zurich), 09 Oct. 2017.
  • Invited Talk, “Computational Projection Display for AR/VR,” International Meeting on Information Display (IMID), 30 Aug. 2017. Link
  • Invited Talk, “Selected Japanese Augmented Reality Research,” Computer & Information Science Seminars, University of Otago, 02 Jun. 2017. Link
  • Invited Talk, “State-of-the-Art on Projection Mapping Research,” IEEE Sapporo Section Lecture Meeting, 15 May 2017. Link

2016

  • Invited Talk, “Projection Mapping Technologies for AR,” International Display Workshops (IDW), 09 Dec. 2016. Link
  • Invited Talk, “Computational Projection Displays,” JSAP-OSA Joint Symposia, 14 Sep. 2016. Link
  • Invited Talk, “Body Cyberization and Digital Fabrication in Projection-based Augmented Reality,” Collective Visual Sensing Workshop, Keio University, 20 May 2016.

2015

  • Invited Talk, ProCams-Based Cybernetics, Interactive Contents Design (Kitamura Laboratory) at Tohoku University, 15 Oct. 2015. Link
  • Tutorial, “Computational Imaging and Projection,” IEEE International Symposium on Mixed and Augmented Reality, 29 Sep. 2015. Link
  • Invited Talk, “Extended Depth-of-Field Projector by Fast Focal-Sweep Projection,” ACM SIGGRAPH 2015, IEEE TVCG Special Session on Augmented and Virtual Reality, 09 Aug. 2015. Link

2011

  • Invited Talk, “ProCams for Interactive Surfaces,” Institute of Visual Computing at ETH, 13 Oct. 2011.

2009

  • Invited Talk, “Interactive Projection-based Mixed Reality,” Institute of Computer Graphics at the Johannes Kepler University Linz, 17 Nov. 2009. Link

Funding

Principal Investigator

Nov. 2020 – Mar. 2025JSPS, Grant-in-Aid for Transformative Research Areas (A), 20H05958 Link
Oct. 2019 – Mar. 2023JST, Precursory Research for Embryonic Science and Technology (PRESTO), JPMJPR19J2 Link (ja) Link (en)
Jun. 2018 – Mar. 2021JSPS, Grant-in-Aid for Challenging Research (Exploratory), 18K19817 Link
Apr. 2017 – Mar. 2021JSPS, Grant-in-Aid for Young Scientists (A), 17H04691 Link
Jun. 2015 – Mar. 2020JSPS, Grant-in-Aid for Scientific Research on Innovative Areas (Research in a proposed research area), 15H05925 Link
Apr. 2013 – Mar. 2016JSPS, Grant-in-Aid for Challenging Exploratory Research, 25540083 Link
Apr. 2009 – Mar. 2012JSPS, Grant-in-Aid for Young Scientists (B), 21700135 Link

Co-Investigator

Apr. 2020 – Mar. 2021JSPS, Grant-in-Aid for Scientific Research on Innovative Areas (Research in a proposed research area), 20H05605 Link
Apr. 2016 – Mar. 2019JSPS, Grant-in-Aid for Scientific Research (B), 16H02859 Link
Nov. 2015 – Mar. 2023JSPS, Grant-in-Aid for Scientific Research on Innovative Areas (Research in a proposed research area), 15K21742 Link
Jun. 2015 – Mar. 2020JSPS, Grant-in-Aid for Scientific Research on Innovative Areas (Research in a proposed research area), 15H05914 Link
Apr. 2015 – Mar. 2017JSPS, Grant-in-Aid for Challenging Exploratory Research, 15K12133 Link
Apr. 2014 – Mar. 2017JSPS, Grant-in-Aid for Challenging Exploratory Research, 26630198 Link
Apr. 2010 – Mar. 2015JSPS, Grant-in-Aid for Scientific Research on Innovative Areas (Research in a proposed research area), 22135003 Link
Apr. 2009 – Mar. 2012JSPS, Grant-in-Aid for Scientific Research (B), 21300067 Link
Apr. 2008 – Mar. 2009JSPS, Grant-in-Aid for Scientific Research (B), 18360197 Link

Patents

  1. Anselm Grundhöfer and Daisuke Iwai, “Light field based projector calibration method and system,” US patent, US20190098270. Google Patents
  2. Anselm Grundhöfer and Daisuke Iwai, “Light field based projector calibration method and system,” European patent, EP3462735. Google Patents
  3. Anselm Grundhöfer, Amit Bermano, Bernd Bickel, Philipp Bruschweiler, Markus Gross, and Daisuke Iwai, “Augmenting physical appearance using illumination,” US patent, US10133171. Google Patents
  4. Oliver Bimber and Daisuke Iwai, “Method and Illumination Device for Optical Contrast Enhancement,” US patent, US20110019914. Google Patents
  5. Oliver Bimber and Daisuke Iwai, “Method and illumination device for optical contrast enhancement,” WIPO (PCT), WO2009121775. Google Patents
  6. Oliver Bimber and Daisuke Iwai, “Method and Illumination Device for Optical Contrast Enhancement,” European patent, EP2188661. Google Patents
  7. Oliver Bimber and Daisuke Iwai, “Verfahren und Vorrichtung zur Erhöhung des Kontrastsverhältnisses bei der Darstellung eines Bildes,” German patent, DE102008000906. Google Patents

Service

Organizer

  • International Workshop on Multimodal Virtual and Augmented Reality (MVAR) Workshop 2016 2018
  • ACM ISS’18 International Workshop on Computational Augmented Reality Displays (CARD) HP
  • IEEE VR’19 Tutorial on “Hack Our Material Perception in Spatial Augmented Reality” HP

Associate Editor

  • IEEE Transactions on Visualization and Computer Graphics (TVCG) (2022)

Program Chair

  • IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) (2022)
  • IEEE International Symposium on Augmented and Mixed Reality (ISMAR) (2021, 2022)
  • International Conference on Artificial Reality and Telexistence (ICAT) (2016, 2017)

Program Committee

  • IEEE Virtual Reality (VR) (2015, 2016, 2017, 2018, 2019, 2020, 2021, 2023)
  • IEEE International Symposium on Augmented and Mixed Reality (ISMAR) (2008, 2009, 2010, 2016, 2017, 2020, 2023)
  • ACM Siggraph Asia Emerging Technologies (2023)
  • IEEE Conference on Computer Vision and Pattern Recognition (CVPR) (2018)
  • ACM International Conference on Interactive Tabletops and Surfaces (ITS) (2011)
  • ACM International Conference on Interactive Surfaces and Spaces (ISS) (2016)
  • IEEE International Workshop on Computational Cameras and Displays (CCD) (2013)
  • ACM Symposium on Virtual Reality Software and Technology (VRST) (2015, 2016, 2017, 2023)
  • ACM Multimedia (MM) (2017, 2018)
  • Pacific-Rim Symposium on Image and Video Technology (PSIVT) (2010, 2011, 2013)
  • Pacific-Rim Conference on Multimedia (PCM) (2012, 2013, 2014)
  • Virtual Reality Chairs, International Symposium on Visual Computing (ISVC) (2016)
  • ACM Symposium on Spatial User Interaction (SUI) (2016, 2017)
  • IEEE International Symposium on 3D User Interface (3DUI) (2017)
  • International Conference on Artificial Reality and Telexistence (ICAT) (2010, 2015, 2018, 2022, 2023)
  • ACM International Conference on Advances in Computer Entertainment Technology (ACE) (2015, 2016)
  • International Conference on Artificial Intelligence and Virtual Reality (AIVR) (2018, 2019)
  • IEEE Global Conference on Consumer Electronics (GCCE) (2014, 2015)
  • IEEE ISMAR 2017 Workshop on Highly Diverse Cameras and Displays for Mixed and Augmented Reality (HDCD4MAR) (2017)
  • ACCV 2010 Workshop on Application of Computer Vision for Mixed and Augmented Reality (ACVMAR) (2010)
  • Asia-Pacific Workshop on Mixed and Augmented Reality (APMAR) (2022)
  • EuroXR International Conference (2022, 2023)

Committee Member

  • IEEE Virtual Reality (VR) Publicity Chair (2016), Tutorial Chair (2017), Publication Chair (2018,2019), Workshop Chair (2023)
  • IEEE International Symposium on Augmented and Mixed Reality (ISMAR) Publication Chair (2015)
  • ACM International Conference on Interactive Surfaces and Spaces (ISS) Poster Chair (2018)
  • ACM Symposium on Spatial User Interaction (SUI) Poster & Demo Chair (2016)
  • IEEE International Symposium on 3D User Interface (3DUI) Poster Chair (2017)
  • NICOGRAPH International Program Co-Chair (2023)

Review

– Journal Papers

  • Nature Machine Intelligence (2020)
  • ACM Transactions on Graphics (2015)
  • ACM Transactions on Applied Perception (2017, 2024)
  • IEEE Computer (2014)
  • IEEE Transactions on Visualization and Computer Graphics (TVCG) (2010, 2015, 2016, 2018, 2019, 2020, 2021, 2022, 2023)
  • IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI) (2020)
  • IEEE Transactions on Image Processing (TIP) (2020)
  • IEEE Transactions on Computational Imaging (TCI) (2016, 2017, 2021)
  • IEEE Transactions on Circuits and Systems for Video Technology (TCSVT) (2012)
  • IEEE Transactions on Automation Science and Engineering (2017)
  • IEEE Journal of Biomedical and Health Informatics (2017)
  • IEEE Access (2019, 2020, 2022)
  • Scientific Reports (2018, 2022)
  • Optics Express (2018, 2020)
  • Computer Graphics Forum (CGF) (2009, 2014, 2018, 2019)
  • Computers & Graphics (2012, 2017, 2022)
  • Visual Computer (2019, 2021)
  • IEEE/OSA Journal of Lightwave Technology (2011)
  • Presence (2015)
  • Journal of the Society for Information Display (2016, 2018)
  • Computers and Electronics in Agriculture (2010)
  • EURASIP Journal on Image and Video Processing (2015)
  • Displays (2018)
  • Computer-Aided Design (2020)
  • Entertainment Computing (2020)
  • MDPI Sensors (2020)
  • IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences (2012)
  • IEICE Transactions on Electronics (2021)
  • IEICE Transactions on Information and Systems (2011, 2012, 2013)
  • IPSJ Journal (2021)
  • IPSJ Transactions on Computer Vision and Applications(CVA) (2012)
  • SICE Journal of Control, Measurement, and System Integration (JCMSI) (2014, 2015)
  • International Journal of Design Creativity and Innovation (2015)
  • Optical Review (2019)
  • ITE Transactions on Media Technology and Applications (MTA) (2020, 2022)

– Conference Papers

  • IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2017, 2018, 2024)
  • IEEE International Symposium on Augmented and Mixed Reality (ISMAR) (2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2018, 2019, 2022, 2023)
  • ACM Siggraph (2017, 2019, 2023)
  • ACM Siggraph Asia (2014, 2018, 2019, 2020, 2021, 2024)
  • IEEE Conference on Computer Vision and Pattern Recognition (CVPR) (2019, 2020)
  • ACM CHI Conference on Human Factors in Computing Systems (2017, 2023)
  • ACM International Conference on Interactive Tabletops and Surfaces (ITS) (2011)
  • ACM Symposium on User Interface Software and Technology (UIST) (2019, 2020)
  • Eurographics (2021)
  • IEEE International Workshop on Computational Cameras and Displays (CCD) (2013)
  • International Conference on Pervasive Computing (Pervasive) (2012)
  • International Conference on Computer Vision (ICCV) (2011, 2019)
  • ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp) (2014)
  • IEEE International Conference on Robotics and Automation (ICRA) (2016)
  • IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (2015)
  • EuroHaptics (2020)
  • IEEE Symposium on 3D User Interfaces (3DUI) (2012)
  • ACM Symposium on Spatial User Interaction (SUI) (2013, 2018, 2021, 2022)
  • Augmented Human International Conference (AH) (2014)
  • ACM International Conference on Advances in Computer Entertainment Technology (ACE) (2009, 2014, 2015)
  • ACM Symposium on Virtual Reality Software and Technology (VRST) (2018, 2019, 2020)
  • International Conference on Tangible Embedded and Embodied Interaction (TEI) (2012)
  • Pacific-Rim Symposium on Image and Video Technology (PSIVT) (2011, 2013)
  • Pacific-Rim Conference on Multimedia (PCM) (2012, 2013)
  • Immersive Projection Technology Workshop / Eurographics Workshop on Virtual Environments (IPT/EGVE) (2007)
  • International Conference on Artificial Reality and Telexistence (ICAT) (2010, 2015, 2020)
  • IEEE Global Conference on Consumer Electronics (GCCE) (2013, 2014, 2016)
  • Asian Conference on Computer Vision (ACCV) (2018, 2020)
  • ACCV 2010 Workshop on Application of Computer Vision for Mixed and Augmented Reality (ACVMAR) (2010)
  • EuroXR International Conference (2021)
  • ACM International Conference on Mobile Human-Computer Interaction (MobileHCI) (2023)